Comments on: D-Day 75th Anniversary and Gaming https://strategyandwargaming.com/2019/06/09/d-day-75th-anniversary-and-gaming/ Video games | Top Games 2023 | Best RTS Games | Best Strategy Games Sun, 26 Nov 2023 17:56:56 +0000 hourly 1 http://wordpress.com/ By: OneHexAway https://strategyandwargaming.com/2019/06/09/d-day-75th-anniversary-and-gaming/comment-page-1/#comment-134 Sun, 16 Jun 2019 12:49:39 +0000 http://onehexaway.wordpress.com/?p=927#comment-134 In reply to Markojager.

Thanks a lot for your comment and you have some great games in there too! And you are totally right, I was thinking about that a couple of months back on how we need military games that focus more on the logistics and the “behind the scene” stuff like production, training, arming, resource allocation etc. I think the closest thing we have is Hearts of Iron 4 with its production system but it is too simplistic imo. But as with everything paradox I am sure they will keep building on it for the next couple of years. Cheers!

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By: Markojager https://strategyandwargaming.com/2019/06/09/d-day-75th-anniversary-and-gaming/comment-page-1/#comment-131 Tue, 11 Jun 2019 16:53:53 +0000 http://onehexaway.wordpress.com/?p=927#comment-131 Currently in my D-day wargaming, I’m playing:
– Close Combat:
– Played the beta of the new one that needs still some work but it got some potential to improve the ground of the ones before.
– The Longest Day, that it’s CCV with all the beaches from 6 to 9 june. Really fun.
– The original CCV with the mod Bloody Omaha, which is great.
– The original CCV with the mod GSJ with the british sector.
– The original CCV withouth mods, only through the Utah to Cherbourg sector.
– I want to play now an scenario that someone made for Command Ops 2, that have Sword and Caen for 3 days, and the later tries to take the city in june and july.
– Steel Division, the SP campaings, surprisingly more deep than you’ll think although there is too many storch planes in the air to be 44 and other oddities.
There are so many, but as I was reading about the desembark, there is not one that simulates the intrinsities of the landing, like using more LCVP than LSA to unload the troops or make a correction in the beaches, a game that ranges from division to platoon, fighting with the logistics, something like Command Ops but with the deep of the air war of War in the West. I think that level of deep that I ask doesn’t exist in the wargames of PC, perhaps in the wargames of table and book there is something like that.
Great post.

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